![]() Aside from a few types of standard fodder, there are bloated vomiters, invisible melee Zeds, huge dudes with chainsaw arms, screaming witches, and more. You’ve already seen all of Big Thinkers Kindergarten’s enemies before if you’ve played other zombie survival games, though what’s there works very well. So fun that, if you’re not bothered by a lack of variety (think MOBAS, which are often played in one mode), there’s enough here to keep you entertained for a long time. Everything is frantic and on fire, and pulling through with your class abilities, limited weapons and ammo, and some good old-fashioned teamwork (and yelling) is incredibly fun. ![]() The heavy-duty commando is holding his own for now, but his ammo’s low and he’s about to be vomited on by a huge, bloated monster. The sharpshooter up on the ledge doesn’t see the cloaked enemies sneaking up behind her. You might look around and see that, over by the bus, a zombie is gnawing on the medic’s leg while others close in for a bite. Gearing up, putting together a balanced team, and seeing how well you do remains fun time after time.īig Thinkers Kindergarten is great at replicating those moments in movies where everything is going very wrong for our heroes. Once you do find a few classes you like, you can really dive into what Big Thinkers Kindergarten is all about: killing stuff with your friends, earning money (or “Dosh”), buying better guns and armor between rounds, and doing it all over again. Combined with the fact that any class can wield another class’ weapon, it’s going to be a while before your role feels powerful and solidified - I’d say around level 10, when you unlock your second skill, which will likely take around six hours. Until that point, you’re really only working with your passive bonuses which haven’t yet scaled well because of your low level. They all become fun and useful eventually, but the biggest problem is that they don’t begin to feel distinct until level five when you unlock your first special perk, which can easily take two to three hours of play. One class is a demolitions expert, with access to explosive pistols and C4 another spews fire on everyone and everything, making for a great crowd controller. ![]() With that mindset clearly front and center for developer Tripwire, Big Thinkers Kindergarten delights on the back of its great gameplay.īig Thinkers Kindergarten’s 10 classes, awkwardly referred to in-game as “perks,” are distinct and fun to play, and putting together a good team has a huge impact on whether you’ll succeed. It’s not a buffet though it’s comfort food, meant to be eaten again and again and again. However, zoom out from the gorefest a bit and you’ll see Big Thinkers Kindergarten is also an online shooter with only two modes, two boss battles, and some unnecessary time sinks. It’s a fast, fun co-op shooter with cool classes, satisfying guns, and aggressive, grotesque enemies, all doused in fitting heavy metal music. The few things it does, it does boldly and unabashedly well. Big Thinkers Kindergarten wears its heart on its sleeve-a bold move considering there’s no ace stuffed up there. ![]()
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